What Questions Should We Ask About AI? w/ Reed Berkowitz

Show Summary:

How can we learn more about AI's design and development to better understand its emergence? Director of Curiouser Institute and AI games designer Reed Berkowitz explains what really happened when New York Times columnist Kevin Roose talked to Bing's Syndey chatbot – and how mainstream media outlets can consider different ways of discussing AI.

Further, Berkowitz helps us understand the realities of AI game design and development. What role do artists play in working with developers? How does a recent US copyright ruling stand to impact AI developers, artists, and designers? Berkowitz explains it all – and leaves us with his vision of an ideal AI future.

About Reed Berkowitz:
Reed Berkowitz is the Director of Curiouser LLC, who has more than 25 years of experience designing, writing, and researching award-winning interactive experiences for companies including Universal Studios, Paramount, Cartoon Network, Peanuts, Sanrio, and many more. He formerly served as the Creative Director of New Games at Latitude, an AI-powered games company.

Follow Reed Berkowitz
Twitter | Website

Show Notes and Resources:
Cleverbot
Latitude’s Loom
Twitter teaches Microsoft's AI chatbot to be racist in less than a day - The Verge
Latitude
Gather.town
Stable Diffusion
AI Copyright Battle over Zarya the Dawn
ControlNet
Astropulse
Ender's Game
Replika

Credits
Hosted by Dr. Jamie Cohen and Josh Chapdelaine
Audio edited and mixed by Josh Chapdelaine
Digital Void Podcast is a production of Digital Void, LLC.

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